
To lead up to the release, we’d like to talk about the process in these last few months to get this release to be the polished version we will be releasing in one week.
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To lead up to the release, we’d like to talk about the process in these last few months to get this release to be the polished version we will be releasing in one week.
It’s been a few weeks since we released Azure, and in that time we’ve been gathering feedback. We’ve decided to put out a minor update. Since there isn’t too much to be said about the update, this article will be dedicated to talking in more depth about the launcher and its mods.
While things are coming together with Trails to Azure, we’d like to go in depth on what the release will be like. Please enjoy as I try to keep this interesting and informative.
The lead editor answers your questions on video while demoing the prologue of the upcoming Geofront patch of Trails to Azure.
Trails to Azure’s editing has been completed, testing is underway, and we have other Geofront news to share with you.
We are excited to announce that Ys vs. Trails in the Sky WILL have online functionality, and we have developed an HD Texture Pack for the game!
We’re happy to report that Trails to Azure has reached the end of its first editing pass! The team is hard at work perfecting the game and barreling towards testing later this year.