We’re happy to report that Trails to Azure has reached the end of its first editing pass! The team is hard at work perfecting the game and barreling towards testing later this year.
Today has been a long time coming. With great excitement, the Geofront is formally announcing its upcoming localization of Nihon Falcom’s The Legend of Heroes: Ao no Kiseki. Or, as we like to call it, The Legend of Heroes: Trails to Azure!
To whet your appetites a little, I present to you this article – a short history lesson by our translator, Shawnji. If you’re interested in how this project came to be, buckle up, because we’re going to delve straight into the details!
V Sector would like to announce that we have officially hit 100% on our first editing pass for scenario and non-scenario text!
Well, we made it. For a while, I wasn’t sure if we would—yet here we are. The Legend of Heroes: Trails from Zero’s first editing pass has been completed.
10% to go. Looking back, it’s amazing that we got this far to begin with.
Hey there, prospective detectives! Zerker and the Geofront gang are here to provide you with another Trails from Zero update! It’s been a minute, but we have plenty to show off this time around!
Hello bracers, priests, nuns, students, and soon-to-be detectives!
This post is going to be different from a progress report this time around. Today it’s Ribose here instead to talk about the game’s text in great detail. I also have a fun little thing to unveil, so if you like treasure and don’t like technical details, skip to the end!
Hey, everyone! As you’re well aware, this marks another ten percent done in the first editing pass of Trails from Zero. However, this progress report is a bit more special than the others. Zero’s script is split up into four spreadsheets, and, now, we’ve managed to complete three out of the four. That’s pretty insane. Everything outside of Crossbell City has been edited, which just blows my mind.